The UIM FlashComponent provides a way for you to write a flash variable to the session from your controllers, to be rendered in a view with the FlashHelper. @method void success(string amessage, Json[string] options = null) Set a message using "success" element @method void info(string amessage, Json[string] options = null) Set a message using "info" element @method void warning(string amessage, Json[string] options = null) Set a message using "warning" element @method void error(string amessage, Json[string] options = null) Set a message using "error" element
Inherited | Abstract | Final | Static | Datatype | Header |
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Json | Json getConfig(string aKey = null, Json defaultValue = Json(null)) | ||||
void | void setConfig(string key, Json valueToSet = null, bool mergeExisting = true) | ||||
/* | /* DFlashMessage */ string flash() | ||||
void | void configShallow(string[] keys, Json valueToSet = null) | ||||
void | void __call(string elementName, Json[string] someArguments) | ||||
bool | bool initialize(Json[string] initData = null) | ||||
Json | Json getConfigOrFail(string aKey) | ||||
void | void setConfig(string[] aKey, Json valueToSet = null, bool merge = true) | ||||
void | void set( /* Throwable | */ string amessage, Json[string] options = null) | ||||
void | void configShallow(string aKey, Json valueToSet = null) |