The FlashMessage class provides a way for you to write a flash variable to the session, to be rendered in a view with the FlashHelper.
Inherited | Abstract | Final | Static | Datatype | Header |
---|---|---|---|---|---|
this(ISession | this(ISession session, Json[string] configData = null) | ||||
this(Json[string] | this(Json[string] initData) | ||||
bool | bool initialize(Json[string] initData = null) | ||||
void | void set(string messageToBeFlashed, Json[string] options = null) | ||||
this() | this() | ||||
this(string | this(string name) |